When we discussed game values the past few weeks, I had a lot of ideas hit me. I didn’t want to make my game complicated, but I wanted to make it impactful just the same. I thought of making a game from a psychologist point of view. You’re having trouble…

I recently played Irrational Games’ Bioshock released in 2007. It was my first time ever playing the game, even if it was thirteen years later. Bioshock has aged quite while although there are some quirky fps mechanics. I didn’t mind that though, what kept me in the city of Rapture…

I played GRIS and I really enjoyed it. GRIS tells a story about a young girl who searches for her voice as she deals with traumatic events. There’s a statue in the game that represents her resilience. Does the game bring to light a social activist cause? No, not in…

I took a look at this weeks readings. Conscious game design. I thought why, FromSoft’s Souls titles (including Bloodbourne) fit perfectly within this topic! I’ve been playing Souls games since the inception in 2011. Most new players really don’t understand the design philosophy of these games. “Oh, Dark Souls is…

I’ve recently started playing Team 17’s Blasphemous after I picked it up last summer. The one thing that drew me to this game was the beautiful pixel art and the unique Spanish setting. It’s an awesome game, but in terms of mechanics it borrows heavily from FromSoftware’s Dark Souls’ series…

I was looking through the gamescores site and it wasn’t all that useful so I picked out one of my favorite mods I’ve seen. Halo 3 is a classic game that’ll go down in history as one of the greats. Marty Mcfly, (I kid you not) made this Halo 3…

Ah, DOOM. This game never changes. I recently finished Doom Eternal and I was pleased at how I felt after completing the game. In an industry full of cutting corners, microtransactions, and bullshit excuses, Doom is a breath of fresh air. It’s not about the money, it’s about player experience…

I have been playing an indie title on and off for about two years. That game is Darkest Dungeon, which mashes dungeon crawler mechanics and rpg type gameplay. The one factor that sets this game apart from all the rest is the stress mechanic. The player’s party of four have…

Jacob Rolson

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